
You have normal grunts, who'll just go forward or flank, and they mostly tend to stay in overwatch just so you don't easily catch them off. Tactics lets you put your thinking caps on this time and go full-frontal while learning what the enemies can do. While it seems like a lot of fun and easy to get lost into how much you can do with your gears squad, this game can be quite challenging. The main focus is to eliminate the Locust with utmost punitive damage but also great strategy using area of effect damage and crowd control abilities while pulling off sick combos. Gears Tactics removed vertical grids and instead let you place your squad wherever you please.

One big reason why you should play this game, it's how everything goes when planned pretty well. I do have some criticism of the dialogues as well but hey, I guess storytelling wasn't much of a priority for this game in the first place. There are badass cutscenes, pretty much the standard for every Gears game, they fall short due to lackluster presentation and quasi feeling.īut yeah, besides all that, it still comes off barebones. You do eventually see some of the characters connected to the second trilogy as well as the New Hope facilities that started the Locust invasion in the first place. The main plot has nothing much to venture out of besides maybe expanding on the main Gears lore but that's just about it. The name now gives me daytime nightmares of Ukkon repeating marathons in my head. Most of the time in the cutscenes and dialogue exchanges it's Ukkon this and Ukkon that. Decides to take the peaceful approach of starting over, he got pulled under the rug by Prescott into neutralizing a Locust scientist, named Ukkon. As he demotes himself from Lieutenant to Sergeant. This game stars Kait Diaz's father, Gabriel Diaz. Here's the thing though, there's not much of a story here to talk about. Part of me even enjoyed playing this more than Gears 5. However, it delivers superbly with execution with great gameplay mechanics and challenging enemies. Though it falls short even with a robust campaign mode with deep customizations, as the game only comes with that even if it missed the mark by not letting you at least play as the locusts as well. Tactics expands on the turn-based genre using physics and A.I behavior in favor of the player and against them as well as providing much needed verticality to the genre. Forming a solid bedrock of this TBSG title. It takes the fundamentals from anything XCOM 2 has thrown and put a great Gearsy spin to it, with so much of promise for the future installation. Gears Tactics is much like XCOM yet unlike anything I've ever played in a turn-based strategy game.

Yeah, am pretty much done with Turn-based games, but this last bit left me off pretty excited for the spin-off series.
