

Furthermore, three of the options will trigger a special tactical combat mission, because it was felt that there needed to be a risk-and-reward element in crime. For instance, racketeering might generate credits for you quicker, but intimidation means that the planet's special ability is no longer available to the faction that owns it. Each of these options has unique effects, and your decision may rest on the strategy you're pursuing. If you've ever wanted to be an intergalactic mobster, you can now dabble with racketeering, bribery, kidnapping, intimidation, piracy, and more. Now, when you dispatch an agent to corrupt a planet, you'll be presented with up to eight different options, each of which can have a unique effect. After all, when you get down to it, what exactly is corruption? To address this, the designers have expanded on the idea of corruption to flesh out the gameplay and make the experience of being a criminal more challenging and fun. However, testing proved that this entire concept of corruption was a bit too vague. For example, while the Rebels and the Imperials rely on conquering planets outright to generate cash, the Consortium can generate money by corrupting planets. Playing as a criminal faction itself was originally supposed to offer the major new twist in the gameplay, as you have to rely more on guile and cunning and less on brute force and firepower. So out went Underworld and in came the Zann Consortium, named after Tyber Zann, the ruthless head of the criminal organization.įorces of Corruption will add a considerable amount of new content and gameplay to Empire at War. Previously, this faction was known as the Underworld, but the developers felt that the name was too broad, since the seedy side of the Star Wars universe is so large. First, we should note that there's been a name change. Instead of relying on brute force, this new faction must rely on a strategy that takes advantage of corruption in society. Since even the mightiest of criminal empires would have a problem competing head-to-head against the Galactic Empire or the Rebel Alliance, this new faction will require a new approach to the overall goal of conquering the galaxy. The focus in Forces of Corruption is on the new playable criminal faction. Thankfully, we got our hands on the latest work-in-progress version of the game to sift through all the new additions. There have been some major changes made to Forces of Corruption since we saw the game a couple of months ago, and they add a considerable amount of depth to the expansion. Now the two companies are looking to finish up Star Wars: Empire at War: Forces of Corruption, an expansion that adds new units and a new faction to play as. Empire at War let you command the massive navies and armies of the Rebel Alliance and the Galactic Empire as you attempted to either liberate or conquer the galaxy. With Star Wars: Empire at War, LucasArts and developer Petroglyph delivered a cool and engaging real-time strategy game set in the popular original trilogy of the Star Wars saga.
